
Shinji
Veteran Japanese Game Planner and UX Reviewer
Skills

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Work experience
Planner
Monolith Soft
Jan 2017 - Aug 2019 • 2 yrs 7 mos
Field planner and field lead on a large-scale open-world action RPG for console. Designed field layouts, exploration flow, and enemy placement, and led the field planning team.
Game Designer
Sony Interactive Entertainment
Mar 2013 - Nov 2014 • 1 yr 8 mos
Level designer on a console action-adventure title. Planned level structure and gameplay flow, and iterated on layouts with the art and engineering teams.
Game Planner
Square Enix • Freelance
Jan 2011 - Nov 2012 • 1 yr 10 mos
Worked on game planning and development for large-scale console RPG titles. Responsibilities included gameplay specifications, player experience, balancing, and coordination with multidisciplinary development teams.