I will create custom vfx effects for your unity game

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shockingshourya
S
shockingshourya
Shouryaa

About this gig

Does your game's combat or UI feel flat without proper visual feedback?

I create custom VFX for Unity games particle effects, hit impacts, pickups, environmental ambience, and UI feedback that make your game feel alive.

What I can build for you:

  • Combat VFX hit sparks, explosions, slashes
  • Pickup and reward effects glows, sparkles, bursts
  • Environmental VFX fire, smoke, dust, ambient particles
  • UI feedback effects button pulses, transitions
  • Optimized particle systems that run smoothly on mobile and PC

Why work with me:

I have hands-on experience working on systems and visual design for shipped game projects, plus a background in 3D modeling and game design (B.Des, Game Design). I understand both the technical Unity side and the visual artistry needed to make effects feel impactful.

What you receive:

  • Fully working Unity particle system prefab
  • Optimized for performance
  • Source files included
  • Brief setup instructions
  • Revisions until you are satisfied

How it works:

  1. Share your game's art style and what effect you need
  2. I build and test the VFX in Unity
  3. You receive the ready-to-import package

Not sure if your idea fits Unity's particle system? Message me first happy to advise honestly.

Get to know Shouryaa

Shouryaa

Turning Data and Game Systems Into Working Solutions Using Python and Unity

  • FromIndia
  • Member sinceMay 2026
  • Avg. response time1 hour
  • Languages

    English, Hindi
I build practical technical solutions across data automation and game systems. Whether it's a messy spreadsheet or a level that needs to feel right, I approach both the same way — understand the system, then build it cleanly. Data: Python automation, ETL pipelines, dashboards (Plotly, Power BI) Game Dev: Unity development, greybox/level design (Unity & Unreal), VFX in Unity MBA in Finance & Business Intelligence + B.Des in Game Design — structured thinking applied to both technical sides.