I’m an Android app developer and UX-focused product builder who delivers apps end-to-end—from planning and UI/UX design to development, optimization, and Play Store launch. I built the puzzle game Block Fill, handling concept, Kotlin development, performance tuning, AdMob monetization, and Firebase analytics. I specialize in MVPs, scalable architecture, smooth performance on low-end devices, bug fixing, and publishing stable apps users understand and keep using.... Read more