I will build a playable unity game prototype you can pitch or expand


About this gig
Have a game idea but no way to know if it's actually fun? That uncertainty is why most indie ideas die before they're built.
Most "prototype" gigs hand you a rough, throwaway mockup unusable code, no structure. You end up paying twice: once for the prototype, again to have it rebuilt properly.
I build playable Unity prototypes and MVPs with clean, modular C# code you actually own built to expand into a full game, not thrown away after one demo.
What you get: A real, playable build of your core mechanic(s) not a mockup Clean, commented, expandable source code UI, menus, and win/lose logic where needed 2D or 3D, mobile/PC/WebGL
Why buyers choose me: Fast replies, daily updates, no ghosting after payment Clear scope agreed before work starts no surprise revisions Code structured so a future developer can pick it up easily
Process: message me your idea + platform I confirm scope and timeline you get milestone updates you receive the playable build + full source.
Message me before ordering with your idea and platform I'll tell you which package fits and how fast I can deliver. Let's find out if your idea is a hit.
Get to know Shawn L
Short Form Video Editor, Reels, TikTok and Product Videos, Music Distribution
- FromMexico
- Member sinceSep 2026
Languages
English, French, Spanish
My Portfolio
FAQ
Delivery:
Basic delivers in 4 days, Standard in 8, Premium in 14. Rush delivery may be available on request — just message me first.
Revisions:
Basic includes 1 revision, Standard 2, Premium 3. Extra revision rounds can be added if your feedback needs more passes.
Compatibility:
I work in current Unity LTS versions and can match your existing project version mention it in your requirements.
Requirements:
I need your game concept, target platform, and the one mechanic you want tested first before I can start work.
Custom work:
Yes every prototype is custom built to your concept. I don't resell template assets as finished prototypes. (109)

