I will create high quality low poly 3d weapon and models


About this gig
Optimized Low-Poly 3D Assets
I create high-performance, game-ready low-poly models using Maya, Z-Brush, and Substance Painter. Perfect for Unity, Unreal Engine, and mobile games.
What You Get:
Clean Geometry: Low-poly meshes optimized for performance.
Pro Texturing: PBR maps (Albedo, Normal, Roughness) via Substance Painter.
Baked Detail: High-to-low poly bakes for premium looks at low cost.
Ready to Use: Fully UV-mapped and exported in FBX/OBJ format.
Message me first with your references to get started!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Ayat Ahmed Siam
3D Animation Designer
- FromBangladesh
- Member sinceJul 2023
Languages
English
My Portfolio
FAQ
1. Are the weapons ready for animation?
Yes. I provide clean topology with moving parts (trigger, magazine, bolt) as separate objects for easy rigging and animation.
2. What is the average polycount?
It depends on the project. I optimize all models to be "game-ready," typically ranging from 3k–15k tris depending on the weapon's complexity.
3. Do you provide high-to-low poly bakes?
Yes. I use ZBrush for high-poly details and bake them onto the low-poly mesh for a realistic, high-end look without performance loss.
4. Which file formats do you deliver?
Standard delivery includes FBX and OBJ. I can also provide the Maya source file or Substance Painter project if requested.
5. Can you work from a specific concept or sketch?
Absolutely. Please provide your reference images or concept art, and I will match the proportions and style exactly.
