I will building custom schema systems and debugging tools for unreal engine 5

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simoeagle10
S
simoeagle10
Simo Eagle

About this gig

What I can do for you:

I build custom gameplay systems for existing Unreal Engine 5 projects using Blueprints (visual scripting).

I can develop features such as:

Player interaction, doors, keys, and pickups

Health, stamina, and sprint systems

Enemy AI using Behavior Trees and AI Perception

UMG HUDs, menus, and gameplay UI

Puzzle logic, objectives, and gameplay events

Each order covers a clearly defined system or feature, not a complete game. Please send me your Unreal Engine version and a description of what you need before ordering. I will confirm the scope, price, and delivery time before starting.

Blueprint-only development: I do not offer C++ programming. Custom 3D art and animations are not included unless agreed separately.

Fixing errors in your games and systems as much as possible

Why choose me:

I focus on clear, functional systems that match your project's needs. I communicate the scope before starting, work within my current skills, and aim to deliver clean, practical results at an affordable price.


Get to know Simo Eagle

Simo Eagle

UE5

  • FromMorocco
  • Member sinceOct 2026
  • Avg. response time1 hour
  • Languages

    English, Arabic
I develop gameplay systems in Unreal Engine 5 using Blueprints. My experience includes enemy AI, Behavior Trees, AI Perception, combat, interaction systems, health and stamina, UMG, puzzles, audio, debugging, and Windows packaging. I focus on reliable Blueprint solutions and gameplay features. I do not offer C++ programming. This account is owned and managed by my parent/guardian, and the services are performed by their minor child under their supervision.

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