I will create game ready pbr textures in substance painter for unreal or unity


About this gig
Does your 3D model look flat, unrealistic, or unfinished when imported into Unreal Engine or Unity?
I will create professional game-ready PBR textures in Substance Painter for characters, props, weapons, environments, vehicles, and other 3D game assets.
I can provide:
PBR texturing
Substance Painter texturing
Game-ready textures
Unreal Engine textures
Unity textures
Realistic materials
Stylized textures
Props texturing
Weapon texturing
Character texturing
Environment assets
Hard-surface texturing
Normal maps
Base color maps
Roughness maps
Metallic maps
Ambient occlusion maps
Emissive maps
Texture baking
UV-based texturing
1K, 2K and 4K textures
Engine-ready texture exports
I will texture your asset according to its style, references, target resolution, and game engine requirements while keeping the final maps organized for implementation.
Send me your 3D model and visual references before ordering so I can review the asset.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know simon
Monday CRM and QuickBooks Integration Expert or Invoice Automation
- FromUnited Kingdom
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English, Spanish, French, German, Italian, Arabic, Dutch, Polish, Portuguese
FAQ
Can you create PBR textures for my 3D model?
Yes. I can texture suitable UV-ready 3D assets and provide the required PBR texture maps.
Do you use Substance Painter?
Yes. Substance 3D Painter can be used for the texturing, material work, baking, and texture export process.
Can you create textures for Unreal Engine?
Yes. I can export appropriate texture maps for use with Unreal Engine materials.
Can you create textures for Unity?
Yes. Texture exports can be prepared according to the required Unity workflow.
Do you create realistic PBR textures?
Yes. I can create realistic materials using suitable references and your desired visual direction.
Can you make stylized game textures?
Yes. I can also work from references for stylized assets rather than limiting the service to photorealism.
What texture resolutions can you provide?
Depending on the project, textures can be delivered at suitable resolutions such as 1K, 2K, or 4K.
Which PBR maps can you provide?
Depending on the workflow, exports can include base color, normal, roughness, metallic, AO, emissive, and other required maps.
Can you texture weapons, props, or environment assets?
Yes. I can work on suitable game props, weapons, environment pieces, hard-surface assets, and other models.
Can you texture a full character?
Yes, but character complexity varies considerably, so send the model first for an accurate custom quote.

