I will rig, fix, and animate your 3d character


About this gig
Turn your photo, concept, or existing model into a game-ready 3D character.
I create, clean, rig, animate, and prepare humanoid characters for games, applications, videos, and interactive experiences. My workflow combines AI-assisted generation with detailed manual work in Blender to deliver a polished and technically usable result.
Depending on your package, your character may include:
3D model generated from reference photos
Texture creation and visual cleanup
Mesh correction and basic optimization
Humanoid rig and weight painting
T-pose and deformation fixes
Mixamo-compatible skeleton
Animation retargeting
FBX, GLB, or BLEND source files
Setup for Unity, Unreal Engine, or Godot
For the best likeness, provide clear front, side, and full-body photos. Photo-based characters are stylized interpretations and are not guaranteed to be exact biometric replicas.
You must own or have permission to use every image and model submitted. I do not recreate celebrities, copyrighted characters, or private individuals without authorization.
Please contact me before ordering so I can review your references, confirm the character complexity, and recommend the correct package.
Get to know Rodrigo Martins
Game Developer
- FromBrazil
- Member sinceJan 2023
- Avg. response time2 days
Languages
English, Portuguese, Spanish
My Portfolio
FAQ
What photos should I provide?
For the best result, send clear, high-resolution front, side, and full-body photos with good lighting. Avoid filters, heavy shadows, covered faces, and loose clothing that hides the body shape
Will the 3D character look exactly like the person?
The result will be a stylized 3D interpretation based on your references. Exact biometric likeness is not guaranteed. Better and more varied photos generally produce a more accurate result.
Do you use AI to create the character?
I use AI-assisted generation strategically, followed by manual Blender work for cleanup, textures, mesh correction, rigging, weight painting, optimization, and export.
Can you rig an existing 3D model?
Yes. If you already have a model, I can inspect it and provide a custom offer for rigging, weight painting, deformation fixes, animation retargeting, or engine integration.
Which file formats will I receive?
Depending on your needs, I can deliver FBX, GLB, OBJ, or BLEND files. Please specify your software, engine, and required format before ordering.
Can the character be used in Unity, Unreal Engine, or Godot?
Yes. The character can be prepared for Unity, Unreal Engine, Godot, Blender, Mixamo, or another compatible pipeline. Engine integration is included only in the appropriate package.
Are animations included?
Animations are included only in the Premium package or a custom offer. Standard includes a humanoid rig but does not include original custom animations.

