I will create game ready 3d assets and props for your game


About this gig
Need a 3D artist who understands game engines, not just pretty
renders? I model, texture, and optimize game-ready 3D assets and
props for Unity, Unreal Engine, and other real-time engines clean
topology, correct poly count, zero wasted geometry.
I work in Blender with PBR texturing in Substance Painter, so
everything is production-ready from day one.
WHAT I CREATE:
Low poly & high poly game assets
Props (weapons, furniture, vehicles, nature, sci-fi, fantasy)
Buildings, streets & architectural props
Modular game environments
Stylized, realistic & hard-surface models
PBR texturing & UV optimization
Unity & Unreal ready exports
FORMATS: FBX · OBJ · 3DS · BLEND
PROCESS: Reference discussion Modeling UV unwrap Texturing
Optimization Engine-ready export Delivery + revisions
WHY WORK WITH ME:
Optimized for performance, no bloated meshes
Matches your exact art style & engine needs
Fast communication, on-time delivery
Send me a reference image and I'll tell you exactly what's possible
before you spend a dollar. Let's build something players remember.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Souban M
Blender 3D Artist
- FromPakistan
- Member sinceJun 2026
- Avg. response time1 hour
Languages
English, Urdu, French, Spanish

