I will do rigging in maya advanced skeleton

S
sonerharmandar
S
sonerharmandar
Soner Barkan

Level 2

About this gig

OVER 100 COMPLETED ORDERS ON FİVERR ⭐️⭐️⭐️⭐️⭐️


Please send a DM to your files or attach it in chat before ordering.


Do you need a professional rig service? You're in the right place.


Compatible with game engines and softwares like Autodesk Maya, 3ds Max, Blender, Unity, and Unreal Engine. The source rig is Maya, the tool is Advanced Skeleton.

  • Humans, creatures, animals, vehicles etc. rigs
  • Complex rig
  • Game rigging
  • IK/FK switch (Arm, Leg, Spine, Tail, etc.)
  • Bendy and Stretchy Controls
  • Finger Controls
  • Foot Attributes (Roll, Rock, Length, etc.)
  • Blendshape or Joint based Face Rig
  • Motion capture (mocap) compatible
  • Attaching armor/clothes to character
  • Easy to export animation for use in any Game Engines like Unity and Unreal Engine
  • Face Rig with Apple ARKit- Snapchat- Roblox Head-Live Link Face blendshapes 



Note:

  • Before placing the order contact me so that we can discuss the requirements.

Get to know Soner Barkan

Soner Barkan

I Make Characters Animation Ready

4.8(66)

Level 2

  • FromTurkey
  • Member sinceSep 2022
  • Avg. response time1 hour
  • Last delivery6 days
  • Languages

    English, French, Spanish, German, Turkish, Italian, Arabic, Hindi, Bengali, Portuguese, Russian, Hebrew
As a Technical Animator with 3+ years of professional experience and 5+ years in the game industry, I am working within different pipelines using a custom engine and collaborate closely with outsource teams. I specialize in character rigging, animation systems, and game engine integration. Besides my expertise areas, I also have lots of experience with different areas. I have strong experience in developing performance-focused, stable, and production-ready rig systems, and I have also used these skills on more than 100 projects as a freelancer.

My Portfolio

Related tags