
Sorian Wessen
Building Characters Breathing Life into Them
Skills

See my services


Work experience
Freelancers
2 yrs
Low Poly Game Environment
Jan 2025 - Apr 2025 • 3 mos
Worked with an independent game developer to create a stylised low-poly game environment and supporting assets for a real-time project. I was responsible for modelling environment pieces, props and modular assets while maintaining a consistent low-poly art style and efficient geometry. The project involved creating game-ready assets such as buildings, environmental objects, vegetation, props and decorative elements, followed by UV mapping, texturing and optimisation for real-time performance. I also prepared simple asset animations where required and organised the final models for integration into Unity or Unreal Engine.
3D Character & Game Asset
Jul 2023 - Apr 2025 • 1 yr 9 mos
Created a stylised low-poly 3D character for an independent game developer based on their concept references and design requirements. I modelled the character with clean, optimised topology while maintaining the proportions and visual style of the original concept. The project included character modelling, retopology, UV mapping and texturing, with the final asset prepared for real-time game use. I also optimised the model to maintain an efficient polygon count without compromising the key details of the character. The completed character was delivered in a game-ready format suitable for integration into the client's development workflow.