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English
$
USD
I will develop unity game systems and custom editor tools


Faytebound
About this gig
I will help you build, repair, or improve a Unity game feature with maintainable C# code and practical development tools.
My experience includes gameplay systems, data-driven architecture, editor extensions, content pipelines, custom inspectors, design tools, and reusable systems intended to make future development easier. I focus on delivering understandable solutions rather than isolated scripts that are difficult to expand.
This service can include:
- Gameplay mechanics
- Character and inventory systems
- Custom Unity editor windows
- Inspectors and property drawers
- ScriptableObject workflows
- Data import and export tools
- YAML or JSON content pipelines
- Tile-based game systems
- Dialogue and relationship systems
- Card-game mechanics
- Save and load systems
- Debugging and code repair
- Refactoring existing systems
- Development prototypes
Every project has different requirements. Please provide your Unity version, target platform, current project structure, feature requirements, and relevant code before ordering.
Source files and implementation notes are included. Larger systems may require a custom offer.
Get to know Faytebound
Faytebound
Capturing wimsy
- FromUnited States
- Member sinceMay 2023
Languages
English
An aspiring game designer, digital artist, novel writer, and c# programmer. I've focused on all fields in the game industry to be the ultimate solo developer.

