I will create a clean unity inventory system with UI and item management

S
sparkveilart
S
sparkveilart
Denis Dukaric

About this gig

Looking for a clean and ready-to-use inventory system in Unity?


I will create a modular and professional inventory system that allows you to store, manage and use items easily in your game.


This system is designed to be lightweight, scalable and easy to customize perfect for any type of game (RPG, survival, simulator, etc.).


Perfect if:

️ -you need a working inventory fast

-️ you want clean and understandable code

️ -you plan to expand your system later


What you get:

- Inventory system (add / remove items)

- Clean UI (grid or list)

- Item stacking system

- Item selection and usage

- Optional drag & drop system (higher packages)

- Modular and well-organized code

- Easy customization through inspector


Why choose me:

I focus on clean structure and real usable systems not just scripts.

You will get something you can actually build your game on.


️ Note:

For more advanced systems (crafting, equipment, save system), I may suggest a custom offer.


Result:

You get a clean, flexible and professional inventory system ready to use, customize and expand without headaches.

Get to know Denis Dukaric

Denis Dukaric

Unity Developer Gameplay Systems

5.0(1)
  • FromCroatia
  • Member sinceMar 2026
  • Avg. response time1 hour
  • Last delivery2 months
  • Languages

    Croatian, English
Hi, I'm Denis – a Unity developer focused on clean project setups and gameplay systems. I help build solid foundations for games, including movement systems, structured projects, and gameplay prototypes. I can also help refine gameplay ideas into working systems. I create organized, scalable setups that save time and make development easier. I work fast, communicate clearly, and focus on your needs. Founder of SparkVeilFactory. Feel free to message me.