I will develop a multiplayer game for android, ios, pc, and web


About this gig
Looking for a developer who can build a real time multiplayer game from the ground up? Or do you already have a game and need a solid multiplayer module added to it? Either way, you are in the right place.
I am a senior Unity developer with 10+ years of experience shipping multiplayer and mobile titles played by millions across racing, FPS, simulation, and strategy. I specialize in stable, server authoritative networking that scales with your player base.
What I deliver:
- Cross platform multiplayer (Android, iOS, PC, Web)
- Photon Fusion, PUN2, and Mirror networking
- Matchmaking, lobbies, and real time sync
- Anti cheat and server side validation
- Ads, in app purchases, and monetization
- Firebase and PlayFab backend and live ops
- Store publishing on Play Store and App Store
Custom idea? Let's talk it through. Timeline and cost depend on complexity, and I give an honest estimate up front.
All work is done personally by me, never outsourced, with clear communication throughout. Special rates for repeat clients.
Please message me before ordering so we can lock in the right scope, and let's build a multiplayer game your players will love.
Get to know Kashif Ali R
Senior Unity Game Developer
- FromPakistan
- Member sinceAug 2021
- Last delivery2 years
Languages
English
My Portfolio
Other Game Development Services I Offer
FAQ
Which networking solution do you use?
Photon Fusion, PUN2, or Mirror depending on your game. I recommend the best fit for your scale and budget after we discuss.
Can you add multiplayer to my existing single player game?
Yes. Share your project and I will integrate a networking module built for your gameplay.
Do you handle anti cheat and security?
Yes. I build server authoritative logic and validation to prevent common exploits and cheating.
Do I get the full source code?
Yes, every package includes complete source and project files, so you fully own your game.
What do you need to start?
Your game concept or existing project, target platform, expected player count, and any reference games.

