I will develop a fortnite uefn map with verse, gameplay mechanics, UI and progression

S
splashyk
S
splashyk
Splashy Keon

Level 1

About this gig

I will develop a custom Fortnite UEFN map with Verse scripting, gameplay mechanics, UI, progression systems and polished level design. Whether you need a horror map, zombie survival, RPG, tycoon, simulator, adventure, survival, roleplay, co-op or multiplayer game, I can help turn your concept into a functional Fortnite island.


What I can build:

  • Custom UEFN map & level design
  • Verse scripting & gameplay mechanics
  • Custom UI/HUD
  • XP, levels & progression systems
  • Quests, objectives & rewards
  • Shops, currencies & upgrades
  • Weapons, abilities & interactive systems
  • Multiplayer & co-op mechanics
  • Horror, RPG, survival & tycoon systems
  • Optimization, testing & bug fixing
  • Existing map improvements and feature additions


I focus on creating gameplay that is fun, clear and replayable rather than just making a map look good. UEFN allows custom UI and Verse-powered interactions, giving your island much more flexibility than basic Creative device setups.


Have a map idea, reference, game concept or existing UEFN project? Send me the details and let's turn it into a playable Fortnite experience.

Get to know Splashy Keon

Splashy Keon

Professional 2D Game Artist, Pixel Art, Assets, Maps and Character Design

4.5(9)

Level 1

  • FromPakistan
  • Member sinceSep 2024
  • Avg. response time1 hour
  • Last delivery1 month
  • Languages

    English, French, Spanish
I'm a Professional 2D Game Artist & Pixel Artist specializing in pixel game art, character design, environments, game assets, tilesets, maps, and level creation. I create high quality visuals for indie, mobile, and PC games, focusing on engaging art styles and optimized game ready assets. Experienced with Godot, GameMaker, Unity, Unreal Engine, and Photoshop. From characters and props to complete game worlds, I deliver creative, detailed, and production ready artwork tailored to your project's vision and gameplay needs.