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Got a STEP/STP file that turns into a messy triangulated mess when you import it into Blender? I can fix that.
I convert CAD files (STEP, STP, IGES) into production-ready Blender models with clean topology that is easy to edit, UV unwrap, texture, rig, animate, and render.
What you get:
Clean quad-dominant topology.
Correct scale, orientation, and origin point
Named objects and organized collections
Subdivision-friendly meshes (Stray triangles where they cause problems)
Native .blend file, plus FBX, OBJ, or GLB on request
Perfect for:
Why work with me:
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
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