I will create a textured 3d game environment and props

S
stardb
S
stardb
Stardanbi

About this gig

Need a distinctive 3D setting for your game? I create stylized and semi-realistic interiors, architectural environments, and supporting props. My portfolio includes a lush storybook room and a clockwork hall, plus examples of modeled geometry and textured assets.


Every package includes 3D modeling, UV unwrapping, and texturing. Standard and Premium also include scene lighting. I work with 3ds Max, Blender, ZBrush, Substance Painter, and Unreal Engine, choosing the tools that suit the project.


Each package covers one environment within its listed scene size and prop count. Please send references, your visual style, target engine, approximate scale, polygon or texture limits, and required file format. Agreed model files and texture maps are included. Engine integration, animation, advanced optimization, and larger scenes need a custom quote.


I will confirm the scope before starting and share progress for feedback. Revisions refine the agreed concept; a new direction or additional assets need a separate quote.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Stardanbi

Stardanbi
  • FromSouth Korea
  • Member sinceSep 2024
  • Languages

    English, Korean
I am a versatile individual who utilizes AI to engage in various creative endeavors and business ventures. I manage multiple projects simultaneously, solving problems with AI technology, developing innovative solutions, and bringing new ideas to life. Additionally, I create diverse products and services based on AI technology and have achieved success in multiple areas as an innovator.