I will do custom retopology for 3d characters model, uv wrapping and props


About this gig
Retopology, UV Mapping, Animation and Rendering
I specialize in converting high-poly sculpts from ZBrush, Mudbox, 3D scans or AI-generated models into clean, optimized, animation-ready low-poly meshes.
Services Included:
- Clean manual quad-based retopology
- Optimized edge flow for rigging and smooth deformation
- Professional UV unwrapping with consistent texel density and clean seams
- UDIM workflow support if required
- Optional normal map baking setup
- Export formats: .FBX, .OBJ, .Blend
Perfect For:
- Game assets for Unreal Engine or Unity
- Animated characters and creatures
- Hard-surface props and weapons
- Film and VFX production pipelines
Before Placing Order:
Please contact me with your model files and project details for evaluation. If you have specific requirements for topology, deformation, or optimization, feel free to let me know.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Sterlie
An Expert 3D Artist and Character Modeler
- FromUnited Kingdom
- Member sinceMay 2026
- Avg. response time3 hours
Languages
English, French, Spanish, German
FAQ
Do you work only in blender?
No, I don't always use blender for my projects, i use multiple software, sometimes clients have maya files so i work for them in MAYA and sometimes only thing matters to the client is quality work so i use multiple software through which i can generate best results
Can you texture the model also?
Yes, I also provide texturing services, sometimes clients want me to optimize the model and also texture according to there template so yea i do texturing
Can you retexture my model using only one material?
Yes, I can do that i re UV the whole model in single UV plane and then i assign whole model a single material and proceed with the conversion of multiple material texturing into one material texturing!
Do you create character models?
Yes, I create or sculpt characters in 3D

