I will low poly 3d game character and character controller, rigging with unreal engine

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stephane_jodoin
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stephane_jodoin
Stephane Jodoin

About this gig

WELCOME,


I specialize in low poly 3D character modeling, mid poly character design, 3D game assets, texturing, UV mapping, rigging for animation, and Unreal Engine integration.


My Services Include:

Low poly and mid poly 3D game character modeling

Stylized, cartoon, and semi-realistic characters

Human characters, heroes, NPCs, enemies, and mascots

OC, fanart, furry, animal, and robotic characters

Fantasy, sci-fi, medieval, and modern characters

3D game assets, creatures, toys, and props

Clean topology and optimized polycount

UV mapping, unwrapping, and PBR texturing

3D character rigging and skeleton setup

Animation-ready 3D models

Unreal Engine character controller setup

Game-ready assets for Unity, Unreal Engine, Roblox, and Godot


Available File Formats:


I can provide your 3D character in FBX, OBJ, GLB/GLTF, and BLEND formats, with PNG preview images and texture files as required. STL can also be provided when suitable for your project.


What I Need From You:

Character references or character sheet

Preferred style and level of detail

Target game engine (Unreal Engine/Unity)

Polycount, textures, rigging, and animation requirements


Please contact me before ordering

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Stephane Jodoin

Stephane Jodoin

3D Character Modeling Artist

  • FromFrance
  • Member sinceOct 2026
  • Languages

    English, Spanish, French, German
I am a 3D character modeling artist who creates custom 3D characters for games, animation, VRChat, VTubers, and 3D printing. My services include 3D character design, low poly character modeling, game-ready models, anime and cartoon characters, fantasy creatures, character sculpting, texturing, UV mapping, and rigging when required. I prepare models for Unity, Unreal Engine, VRoid, VRM, and STL workflows based on your project needs. I value communication, careful work, and files that match your requirements. Share your idea or reference images to discuss your project.