I will create custom roblox 3d models, assets, props and accessories


About this gig
Need custom Roblox 3D models, game assets, props or accessories for your project?
You're in the right place!
I create high-quality, optimized and game-ready Roblox 3D models designed around your game's style and requirements.
I can create:
- Custom Ro-blox 3D models
- Roblox game assets and props
- UGC-style accessories
- Hats, backpacks and wearable items
- Weapons and tools
- Vehicles and environmental props
- Low-poly and optimized models
- Custom items from sketches or references
- Textured and ready-to-import assets
I focus on clean topology, appealing details and optimized models suitable for Ro.blox Studio. Whether you're developing an adventure game, simulator, roleplay game, obby, fighting game or another Roblox experience, I can turn your concept into a professional 3D asset.
You'll receive clear communication, quality work and files prepared according to your project requirements.
Send me your reference, concept or idea before ordering, and let's create your custom Roblox asset!!!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Sterrelyz
Creative Roblox Asset Designer on accessories
- FromFrance
- Member sinceAug 2026
- Avg. response time14 hours
Languages
English, Spanish, French
FAQ
What type of Roblox models can you create?
I can create custom game assets, props, accessories, hats, backpacks, weapons, vehicles, environmental objects and other Roblox 3D models.
Can you create UGC accessories?
Yes. I can create custom accessory concepts such as hats, wearable items, backpacks and other UGC-style assets.
Are the models optimized for Roblox?
Yes. I can optimize meshes and polygon counts according to your game's performance requirements.
Can you model from a reference image?
Yes. You can provide a sketch, image, concept, existing model or detailed description for me to work from.
Do you provide textures?
Yes. Texturing can be included depending on the package and complexity of the model.

