I will fix extract and optimize 3d model game assets guns swords mask dagger bow staff

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suleexie
S
suleexie
Suleexie

About this gig

--------------------------Kindly Message Me Before Ordering---------------------------


I will create custom 3D game assets, low poly models, weapons, props, and environment assets for your game or creative project.


My 3D Modelling Services:

  • Custom 3D modelling of game assets and props
  • Low poly and high quality 3D game models
  • Game weapons, tools, equipment, and props
  • 3D asset ripping and extraction from files your own or have permission to use
  • Retopology and geometry optimization
  • UV mapping and professional texturing
  • PBR texturing, including base color, roughness, metallic, and normal maps
  • 3D model rigging and preparation for animation
  • Asset optimization for Unity and Unreal Engine
  • Blender 3D modelling and game ready asset preparatun


WHAT YOU CAN EXPECT:

  • Clean topology and organized models
  • Optimized geometry for game performance
  • Quality textures and materials
  • Proper UV mapping
  • Rigging when required
  • Suitable export formats such as FBX, OBJ, and BLEND, as agreed


Send me your reference images or project requirements before ordering

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Suleexie

Suleexie

Custom 3D Game Weapon And Asset Packs

  • FromNigeria
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, German, Italian, Japanese, Spanish, Dutch
I am a professional 3D Game Weapon Asset Artist I create high quality 3D game weapon assets designed for real time environments, game cinematics, and interactive experiences. My workflow combines detailed modeling, clean topology, realistic materials, and optimized game ready geometry to deliver visually appealing and production ready assets. My weapon assets are developed with attention to proportion, mechanical details, surface definition, UVs, PBR texturing, and optimization, ensuring they perform well while maintaining a strong visual presentation.