Hello Great Buyer!
I am a professional 3D character artist specializing in realistic and stylized characters for games, films, and digital media. My work covers base mesh modeling, high poly sculpting, UV mapping, PBR texturing, rigging, and game ready optimization.
I work across Blender, ZBrush, and Substance Painter delivering clean topology, accurate anatomy, and AAA production standards across anime avatars, VTuber models, alien characters, animal sculpts, and UE5 ready humanoids.
Message me with your project details before ordering.
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