I will help you design a game that feels good to play

Lithuania

I speak English

I build sales systems in Google Sheets for small service businesses

The best salespeople perform outside of the system. That's because the sales systems in an organisation is usually terrible. Are your salespeople rewarded or penalised for selling? What is your proces...
About this Gig

Most game ideas fail not because they're bad but because they never figure out what they're supposed to feel like.

You might have a concept, a mechanic, a world, or just a vibe. My job is to take that and shape it into something a player would actually want to experience.

This is about designing the feeling first, then building everything around it.

What you'll get:

  • The core experience your game should deliver
  • Mechanics that make that feeling real
  • Theme and aesthetic direction that sells it
  • Pacing, tension, and reward loops that hold players in

Good fit for:

  • Indie devs who have an idea but can't shape it
  • Designers who feel something is "off"
  • Board game, video game, and tabletop - all welcome

What I need from you:

  • Your idea (as rough as it is)
  • A feeling you're going for, or a game that inspired you
  • Platform and audience (if you know)

Not sure if your idea is ready? Message me first half-formed ideas are often the best raw material.

You won't get a generic mechanic list. You'll get a game that knows what it is.

Genre:

Action

Adventure

Fighting

Idle

Platformers

Role playing

Game type:

Video Game

Platform type:

PC

Console

Mobile

Monetization model:

Premium

Purpose:

Serious

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