
Taha Y.
Product Designer and iOS Developer
Skills

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Portfolio
Work experience
Designer & Developer
Wempany
Jun 2026 - Present • 3 mos
Wempany is a venture operating company; I work across its two studios, Polenist and Fuzyonist. Wrote 64 pages of admin operation guides and screen references from the live system for a 42-hour music hackathon platform run with a metropolitan municipality, and ran user testing and a security review before launch. Built Fuzyonist's bilingual website: nine service pages, a library-free orbit-animated service map, and an embedded booking flow. Launched the Polenist and Wempany sites in Turkish and English and improved loading and scroll performance on video-heavy pages. Added 68 event dashboards and downloadable appendices to the web edition of a four-volume season report, fixed overflow on every dashboard at four screen widths and QA'd 1,126 headings.
Designer & Developer
Tipbox
Jun 2026 - Present • 3 mos
Tipbox turns product experiences into decision support. Designed an onboarding flow and data model that collects personal context without forms: a draft-and-correct model, a one-question-per-screen rule and explicit ethical boundaries. Compared four alternative models against eight criteria before choosing one. Audited the mobile and backend codebases and delivered evidence-based findings, a decision matrix and an architecture proposal for a product refocus. Analysed 18 reference websites to build a landing concept library, and compared tools and security options for investor documentation.
Product & Service Designer
Divizyon • Full-time
Sep 2025 - Present • 1 yr
Open innovation community in Konya. I turn the community's recurring processes into systems that no longer depend on one person. Designed and built a micro grant platform that carries applications, jury review and reasoned decisions in a single flow, with separate applicant, juror and admin roles. Live and maintained without data loss. Designed and built Alliance Portal, a role-based platform that moves community ideas through defined stages into measurable projects. Designed the season community structure and membership journey end to end: onboarding flow, stages, expectations, and a written operating guide for the incoming team. Mapped the channels, roles, tags and automations of a Circle community of about 300 members. Planned and delivered 8 technical and design webinars in 5 weeks with a reusable event canvas. Automated weekly reporting with n8n flows, a Telegram bot and Trello automations, and built a members-only studio booking app.