I will animaze,daz3d avatar,talkinghead,rig3d for webapp,browser,glb,interact ai 3d rig

T
tahaolla
T
tahaolla
Tahaolla

About this gig

Good day

Here I will create, optimized and integrate 3D avatar for website, applications, & Browser(gltf/GLB file) 3D digital human for the AURORA AI system, Real-Time 3D AI Avatar Developer, web-based AI companion app running on Three js, WebGL, GLSL, Blender and GPU Particles, AI-controlled VTuber projects

Also I setup 3D stylized/realistic/cartoon avatar for Live streaming that will be 100% look similar like your reference and compatible with:

  • VRM
  • Sybran Code27
  • Codie AI Companion
  • Elegant facial features matching the references


The model will include:

  • Full humanoid rig
  • VRM export
  • Facial expressions
  • Eye tracking
  • Eye code blinking
  • Lip-sync/visemes (A, E, I, O, U)
  • Blendshapes
  • Hair physics (spring bones)
  • Optimized for Sybran Code27/Codie AI
  • Quality Requirements
  • Clean topology
  • Optimized polygon count
  • Proper UV mapping
  • High-quality texturing
  • Smooth weight painting
  • Professional finish
  • Ready for Real-Time & production use


Why choosing me?

  1. Unlimited revisions
  2. Fastest delivery
  3. Provide Test video before delivery
  4. Ready to use in Sybran Code27/Codie AI and others


Inbox for my portfolio

Get to know Tahaolla

Tahaolla

Code skeleton to 3D avatar for RealTime, VRM, GLB Three js avatar

  • FromUnited States
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, Italian, German, French
I'm 3D artist who can create realistic/stylized/cartoon 3D avatar that can be controlled by AI web, app/browser(Three js/JavaScript) 3D complete avatar that run in browser using WebGL, work with Three.js & React Three Fiber, realtime facial expressions, realtime lip sync, smooth animate transitions, controlled from JavaScript, optimized for browser render, fully editable later in Blend, render cleanly with transparent bg, float cleanly on any UI background I can work with existing model(meshy/tripoai) OR create model from scratch that's 100% similar to your reference with all bones implemented

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