I will develop unity multiplayer features for your game


About this gig
Are you struggling with multiplayer in your Unity game?
I can help you implement, expand, or troubleshoot multiplayer features using Mirror or Netcode for GameObjects.
I can work on:
- Player movement and synchronization
- Networked gameplay mechanics
- Networked objects and interactions
- Player spawning and management
- RPCs, Commands, and network communication
- Ownership and authority systems
- Multiplayer game flow
- Lobby and matchmaking systems
- Scene transitions
- Multiplayer debugging and bug fixing
Whether you need to add multiplayer to a prototype, build a new networked feature, or fix a system that is not working correctly, I can help integrate it into your existing Unity project.
I can work with both Mirror and Netcode for GameObjects, depending on your project's needs. The goal is to create multiplayer features that work properly with your existing gameplay instead of simply adding networking on top of it.
Please contact me before ordering so we can discuss your project and determine the scope of the work.
Let's make your game multiplayer.
Get to know Stan
Unity game developer
- FromBulgaria
- Member sinceNov 2019
- Avg. response time1 hour
- Last delivery1 month
Languages
English, Bulgarian
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FAQ
What do I need to provide to start the project?
Please provide your Unity project or the relevant project files, a description of the feature you need, and any requirements or references that explain how you want it to work.
Can you work with my existing Unity project?
Yes. I can implement multiplayer features into an existing project or help troubleshoot an existing networking system.
Which networking frameworks do you support?
I primarily work with Mirror and Netcode for GameObjects. Please tell me which framework your project uses before ordering.
Can you add multiplayer to an existing single-player game?
Yes, depending on the structure of the project and the features you want to make multiplayer. Please contact me first so I can evaluate the scope.
Can you fix multiplayer bugs?
Yes. I can help troubleshoot problems such as synchronization issues, ownership problems, RPCs not working, objects not spawning correctly, and other networking issues.
Can you create a multiplayer lobby?
Yes. I can help implement lobby systems and multiplayer game flow. The exact features and networking solution should be discussed before ordering.
Do you work with multiplayer VR games?
Yes, I can work on multiplayer features for Unity VR projects. The networking requirements should be discussed before ordering.
Will I receive the source code?
Yes. Source code is included with the agreed work.
