I will qa test your indie game for bugs, UX, and player onboarding

T
takeitoutchris
T
takeitoutchris
Narratek

Level 1

About this gig

Players may leave a game because of a broken tutorial, unclear objective, frustrating difficulty spike, confusing interface, progression blocker, or bug that the development team no longer notices.

I will manually QA test your PC or Android indie game and provide structured, developer-friendly feedback.

Testing can cover:

  • Reproducible gameplay bugs
  • Controls and responsiveness
  • Tutorial and onboarding clarity
  • Gameplay loop and progression
  • UI and usability
  • Difficulty and balancing observations
  • Quest and objective clarity
  • Dialogue and narrative consistency
  • Crashes, blockers, and visual issues

Your report can include:

  • Clear steps to reproduce
  • Expected and actual results
  • Severity and impact
  • Screenshots and video evidence
  • First-hour player experience
  • Prioritized recommendations

I provide private QA feedback. I do not guarantee or sell positive public Steam, Google Play, or platform reviews.


Please contact me before ordering multiplayer tests, games longer than six hours, unfinished builds, or projects requiring multiple testers.

Get to know Narratek

Narratek

SaaS AI and Indie Game QA Tester and Narrative Designer

4.9(80)

Level 1

  • FromPoland
  • Member sinceNov 2019
  • Avg. response time5 hours
  • Last delivery2 months
  • Languages

    English, Polish, Russian, French
I help small SaaS teams and indie developers catch problems before users do. I manually test web apps, AI chatbots, and games, then turn what I find into clear bug reports, screenshots, videos, and practical next steps. I also design game narratives, quests, dialogue, and lore that fit the gameplay instead of sitting in a separate document. Completed 250+ Fiverr orders across QA, writing, and narrative work. Send me your build or brief, and I’ll tell you what scope makes sense

My Portfolio