I will setup and optimize unity occlusion culling for better fps

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Mark Tems

About this gig

Is your Unity game losing FPS because too many hidden objects are still being rendered? I will setup and optimize Unity Occlusion Culling to reduce unnecessary rendering and improve scene performance.


I help developers optimize 3D environments, indoor levels, and complex Unity scenes by configuring occlusion settings for their project and target platform.


What I offer:


  • Unity Occlusion Culling setup
  • Occluder & Occludee configuration
  • Occlusion data baking
  • Camera visibility optimization
  • Scene rendering optimization
  • Draw-call reduction
  • Large environment optimization
  • FPS performance testing
  • Fix low FPS Unity

Benefits:

  • Reduce unnecessary rendering
  • Improve FPS stability
  • Optimize complex scenes
  • Better visibility management
  • Reduce rendering workload


Ideal for FPS games, horror games, RPGs, mobile games, VR projects, 3D simulations, and architectural visualization.


I work with Unity, Occlusion Culling, 3D environments, URP, and performance profiling.


Need Unity Occlusion Culling setup for better FPS? Message me before ordering with your Unity version, target platform, and project details.

Get to know Mark Tems

Mark Tems

Unreal Engine VR Multiplayer Specialist

  • FromUnited States
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English
I’m a game developer and Unreal Engine tutor with 10+ years of experience, a First-Class degree in Game Design, and founder of Bad Imp Studios. I provide 1-to-1 tutoring, project support, and consultations specializing in Unreal Engine 4 & 5, Blueprints, VR, and multiplayer development. Whether you’re completely new to Unreal or stuck on a challenging problem, I’ll help you understand what’s happening, solve it, and build with confidence. My sessions are practical, focused, and tailored to your actual projects—not passive tutorials.