I will code a shader or compute shader for your unity project


Gig Summary
About this gig
I'm gonna code or convert your C# script to a Shader or Compute Shader that will run on the GPU, it's very fast and optimized and can be used for things like:
Particle Systems, Texture Manipulations, Raymarching, Raytracing, Point Clouds and much more.
Both for 2D and 3D Unity.
This is for Unity fragment/vertex Shader and also compute shaders!
Contact me and I'll see what I can do for you!
Get to know Technoo
Unity developer, shader enthusiast
- FromBrazil
- Member sinceDec 2021
- Avg. response time1 hour
- Last delivery1 year
Languages
English, Portuguese, Spanish
FAQ
Is the compute shader fast?
You will be able to simulate 2 million particles calculating physics and interacting with each other with a intermediate GPU and still get ~250 FPS
What engine is this applicable for?
Unity, although if you're experienced with Unreal, you can find a way to use it there. (I don't provide support to port to Unreal)
What can you do with a compute shader?
Anything that doesn't relies on sequential algorithms.
11 reviews for this Gig
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Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
J 
jobege

Sweden
Highly recommend! ⭐⭐⭐⭐⭐ I had a very specific task for my game that I needed to optimize using compute shaders. Cézar took a look at my current code base and gave me an update that what I needed was fairly complex and a much more advanced topic than previously expected. He then took the time to research...
$50
Price
2 days
Duration
T 
Seller's Response
Helpful?B basiruamuneni

United Kingdom
Ongoing collaborationGreat work.
$50
Price
Helpful?B basiruamuneni

United Kingdom
Ongoing collaborationGreat work. Good communication . Enjoyed working with him
$50
Price
Helpful?Y yaboy657

United States
Messaged beforehand to see if they had a good idea of how to tackle my task. They knew what to do and after a short conversation, they got to work. A bit slow to respond but knew what they were doing and delivered promptly. Would recommend them to anyone.
$50
Price
Helpful?T 
thefactory_dev

Spain
He was very efficient, delivered days before deadline and was proactive in finding solutions and alternatives to the problems that arised during the development time.
$50
Price
Helpful?
11 reviews for this Gig
| (11) | ||
| (0) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
J 
jobege

Sweden
Highly recommend! ⭐⭐⭐⭐⭐ I had a very specific task for my game that I needed to optimize using compute shaders. Cézar took a look at my current code base and gave me an update that what I needed was fairly complex and a much more advanced topic than previously expected. He then took the time to research...
$50
Price
2 days
Duration
T 
Seller's Response
Helpful?B basiruamuneni

United Kingdom
Ongoing collaborationGreat work.
$50
Price
Helpful?B basiruamuneni

United Kingdom
Ongoing collaborationGreat work. Good communication . Enjoyed working with him
$50
Price
Helpful?Y yaboy657

United States
Messaged beforehand to see if they had a good idea of how to tackle my task. They knew what to do and after a short conversation, they got to work. A bit slow to respond but knew what they were doing and delivered promptly. Would recommend them to anyone.
$50
Price
Helpful?T 
thefactory_dev

Spain
He was very efficient, delivered days before deadline and was proactive in finding solutions and alternatives to the problems that arised during the development time.
$50
Price
Helpful?

