Hard Surface 3D Artist : Building precise game ready assets
India
English
About me
I specialize in hard surface 3D modeling for games, creating assets that balance visual detail with technical efficiency. My work includes weapons, armor, vehicles, sci-fi props, and modular environment kits—all built with clean topology, game-optimized polycounts, and production-ready UVs and LODs. I prioritize functionality: every model is designed to integrate smoothly into Unreal Engine, Unity, or custom pipelines, respecting your project’s scale, art direction, and performance constraints.... Read more