I will develop gameplay mechanics and small prototypes in unity


About this gig
Have a game idea or a small Unity task? I can help turn a clearly defined requirement into a working gameplay feature or prototype.
I am an independent developer behind Chains on Sand, commercially released on Steam, and Submundus, which has a playable Steam demo. My work includes gameplay systems, UI implementation, asset integration, testing, and publishing.
BASIC: One small gameplay or UI adjustment in an existing, working project.
STANDARD: One simple gameplay mechanic demonstrated in a test scene.
PREMIUM: One playable prototype scene with up to two simple mechanics.
Deliveries include the relevant source files, setup notes, and one revision within the agreed scope. Prototypes use placeholders or assets you provide with suitable licenses.
I use AI-assisted development tools alongside hands-on integration, testing, and iteration. Please discuss any restrictions on AI use before ordering.
Full games, multiplayer, backend services, custom art, and store publishing are not included.
Please message me before ordering with your requirements and Unity version so we can agree on scope, delivery, and price.
Communication available in English, Portuguese, and Spanish.
Get to know Thiago C
Independent Software Developer
- FromBrazil
- Member sinceOct 2026
Languages
English, Portuguese, Spanish

