I will do 3d low poly character modeling rigging animation in blender zbrush game asset


About this gig
Finding the perfect game-ready 3D asset is a nightmare. Most low-poly models suffer from messy topology, broken rigs that fail in Unity or Unreal, or animations that feel stiff and unnatural.
That is where I step in. As an expert digital artist, I bridge the gap between imagination and game-ready reality using Blender and ZBrush. I deliver flawless, optimized 3D assets that drop straight into your engine without technical headaches.
What I Offer
- Precision 3D Modeling: Clean, low-poly meshes optimized for performance.
- Flawless Rigging: Advanced body rigs (IK/FK controls) ready for engine integration.
- Fluid Animation: Custom loops (Idle, Walk, Run) tailored to your game's style.
- Complete Files: Clean UV mapping, texturing, and organized source files.
Why Choose Me?
- 8+ years of industry compliance & technical writing expertise.
- Studio-grade workflow (Blender & ZBrush specialization).
- 100% engine-compatible assets.
Ready to level up your game? Send a message now to discuss your project!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Thomas Mark
Professional 3D and Illustration Expert
- FromUnited States
- Member sinceMay 2026
- Last delivery2 months
Languages
English, German, Spanish
FAQ
Which game engines are your models compatible with?
My models, rigs, and animations are 100% compatible with all major industry engines, including Unity, Unreal Engine, Godot, and Blender Game Engine. I deliver clean FBX and OBJ files with standard bone hierarchies.
Do you provide a commercial use license with the assets?
Yes! Commercial use is fully included in the Premium package. For Basic and Standard packages, you can easily add a commercial license via my Gig Extras during checkout.
Can you match a specific art style for my game?
Absolutely. Whether your project requires flat-shaded minimalist low-poly, stylized hand-painted textures, or a vibrant anime aesthetic, I tailor the mesh and texturing to blend seamlessly into your game world.
What kind of rig do you provide? Will it work with Mixamo?
I build clean, professional humanoid or custom bipedal rigs with IK/FK controls. They are fully compatible with Mixamo, Unity’s Mecanim system, and Unreal’s Epic Skeleton structure.
Can I get custom animations outside of Idle, Walk, and Run?
Yes! I can create any custom combat, traversal, or interaction animation loops you need (e.g., dodging, attacking, spellcasting). You can add these as Gig Extras or request a custom offer.

