I'm Thomas Fergus, a 3D Marine & Industrial Animator creating realistic visuals for ships, yachts, offshore vessels, ROVs, AUVs, subsea systems, pipelines, cable laying, FPSO, drilling, heavy lift, marine engineering, propulsion, mooring, dynamic positioning, offshore wind and underwater operations.
I use Blender, Maya, 3ds Max, SolidWorks, AutoCAD, Unreal Engine and Adobe After Effects to turn complex marine ideas into clear, engaging animations with accurate models, smooth motion and professional presentation.... Read more