I will design custom 3d low poly character model, animation and rigging for game assets

T
thomasjeoffroi
T
thomasjeoffroi
Thomas Jeoffroi

About this gig

Need a low poly 3D character that looks great, performs smoothly, and fits your game workflow?

I'll turn your concept, sketch, or reference into a clean, optimized character with the right balance of style, detail, and performance.


Poor topology, excessive polygons, weak rigging, or unfinished textures can create problems during development. I focus on clean topology, optimized geometry, accurate proportions, quality textures, and reliable rigging so your character is easier to integrate and animate.


I design:

Low poly game characters

RPG characters

Cartoon characters

Stylized characters

Fantasy characters

Human characters

Creature characters

NPC characters

Player characters

Boss characters

Animal characters

Humanoid characters

Custom game assets


Tools: Blender, Maya, ZBrush, Substance 3D Painter, Unity, and Unreal Engine.


Files delivered can include FBX, OBJ, BLEND, GLB, PNG textures, rigged files, and source files.


Need a character for Unity, Unreal Engine, or another game project? I'll tailor the model, rig, textures, and animation to your requirements.


Message me with your concept and lets create a low poly game character built for your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Thomas Jeoffroi

Thomas Jeoffroi

I am an expert in 3D character modeling, sculpting and texturing

  • FromFrance
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, French, German, Spanish
I’m an expert 3D character modeler creating high-quality 3D characters for games, animation, film, 3D printing, and digital projects. I turn your concepts, sketches, or references into detailed, appealing 3D character models with accurate proportions, optimized meshes, and professional textures. Whether you need stylized, realistic, low-poly, anime, or custom characters, I focus on delivering work that matches your vision and project requirements. Using Blender, ZBrush, Maya, and Substance 3D Painter, I provide careful attention to detail, and polished results from concept to final files.