I will port, fix, create, custom sfm model, gmod playermodel l4d2, fnaf tf2 mmd, vrchat


About this gig
I will port, fix, create custom SFM model, GMod playermodel, L4D2, FNAF, tf2, mmd, vrchat avatar
Custom 3D models can become difficult to use when they have broken rigs, incorrect bone weights, missing textures, or compatibility issues with Source Engine software. A model may look perfect but still fail to work correctly in SFM, GMod, L4D2, or FNAF.
I port, rig, fix create custom SFM model, GMod, L4D2, FNAF, tf2, mmd, vrchat avatar ensuring your asset is properly prepared and ready for use.
What I offer:
- SFM model porting and setup
- SFM rigging, bones, and weight painting
- GMod playermodel creation
- SFM port and Source Engine conversion
- Fixing broken rigs, weights, and animations
- Texture and material corrections
- L4D2 and FNAF model preparation
- Source Filmmaker compatibility
- Source filemaker and file organization
I focus on clean rigging, accurate bone setup, proper weighting, materials, and reliable Source compatibility so your model works as intended.
Send me your model and requirements contact me today before ordering. lets get your custom model ported, rigged, and ready for SFM, GMod.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know thymeenah
vrchat avatar
- FromUnited Kingdom
- Member sinceFeb 2026
- Avg. response time1 hour
Languages
French, German, Spanish, English
FAQ
Can you port my custom model to SFM?
Yes. I can create an SFM port from your custom 3D model and set it up properly for Source Filmmaker, including bones, materials, textures, and required Source files.
Can you make a GMod playermodel?
Yes. I can convert and configure your custom model as a GMod playermodel, including rigging, weighting, materials, and Source-compatible setup.
Can you fix an existing SFM model or rig?
Yes. I can troubleshoot and fix broken SFM rigging, bone problems, bad weights, missing textures, material issues, and other compatibility problems.
What file formats can you work with?
I can work with common 3D formats such as FBX, OBJ, BLEND, SMD, DMX, and other Source-compatible files. Send your files first so I can confirm compatibility.
Can you port models for L4D2, FNAF, and other Source projects?
Yes. I can prepare and port custom 3D models for L4D2, FNAF, SFM, GMod, and Source Engine projects. Contact me with your model and requirements for a quick assessment.

