I will create 3d game ready models


About this gig
I am a middle 3D artist specializing in creating high-quality, game-ready 3D models and props for games, rendering, and real-time engines (Unreal Engine, Unity, etc.).
Software I use:
- Blender (Modeling, UV Unwrapping, Optimization)
- Substance 3D Painter (High-quality PBR Texturing, Baking)
- Photoshop (Texture Editing & Post-processing)
What I can create for you:
- Game-ready props, assets, and environmental objects
- Hard-surface models and mechanical design
- Stylized or Realistic PBR textured 3D models
- Low-poly optimized models with clean topology
What you will get:
- Optimized 3D model (FBX, OBJ, BLEND formats)
- High-resolution PBR textures (Base Color, Normal, Roughness, Metallic, AO)
- Clean UV unwrapping and efficient UV map layout
- Fast response and regular updates during the workflow
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Timur Y.
3D Generalist
- FromBelarus
- Member sinceFeb 2026
Languages
Russian, Belarusian, English
My Portfolio
FAQ
What software formats will I receive?
I will provide the source files in .blend format along with exported formats like .FBX, .OBJ, and texture maps in PNG/TGA.
Do you create textures for models?
Yes, I do full PBR texturing in Substance 3D Painter according to your game engine or rendering needs.
Can you work based on custom reference images or sketches?
Absolutely! Just send me your reference pictures, blueprints, or concept art, and I will model it accordingly.

