I will create 3d game ready models

T
timur_yurevich
T
timur_yurevich
Timur Y.

About this gig

I am a middle 3D artist specializing in creating high-quality, game-ready 3D models and props for games, rendering, and real-time engines (Unreal Engine, Unity, etc.).


​Software I use:

  • ​Blender (Modeling, UV Unwrapping, Optimization)
  • ​Substance 3D Painter (High-quality PBR Texturing, Baking)
  • Photoshop (Texture Editing & Post-processing)

What I can create for you:

  • ​Game-ready props, assets, and environmental objects
  • ​Hard-surface models and mechanical design
  • Stylized or Realistic PBR textured 3D models
  • ​Low-poly optimized models with clean topology


​What you will get:

  • ​Optimized 3D model (FBX, OBJ, BLEND formats)
  • ​High-resolution PBR textures (Base Color, Normal, Roughness, Metallic, AO)
  • ​Clean UV unwrapping and efficient UV map layout
  • ​Fast response and regular updates during the workflow











Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Timur Y.

Timur Y.

3D Generalist

  • FromBelarus
  • Member sinceFeb 2026
  • Languages

    Russian, Belarusian, English
3D modeler specializing in hard surface modeling and creating realistic 3D models. I work with machinery, weapons, vehicles, props, and mechanical objects. I create high-poly and low-poly models, game-ready assets, UV mapping, and PBR textures. I focus on clean topology, accurate shapes, and detailed features. I work in Blender and Substance Painter. I am open to collaborating on projects for games, visualization, and animation.

My Portfolio