3D character technical artist for real time AI avatars
Colombia
English, Spanish, German, French
About me
Hello!
I help game developers, studios, and interactive product teams in 3D character & environment assets & props modeling, rigging, and animation for humanoid and non-humanoid characters, digital humans, and AI avatars. I deliver production-ready game assets and Web 3D characters with ARKit 52/64 facial blendshapes, lip-sync, expressive facial animation, and storytelling-driven character animation for Unity, Unreal Engine, WebGL, Three.js, and Babylon.js.
I communicate clearly, deliver on time, and provide revisions until you're satisfied. Contact me now with your details... Read more