I will clean and optimize ai generated 3d models for games or 3d printing

T
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T
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femi

About this gig

AI generated 3D models often look impressive at first glance but most of them contain serious technical issues that make them difficult to use in actual production workflows.


Common problems include:


broken topology

overlapping geometry

non-manifold meshes

messy UVs

excessive polygon density

shading artifacts

unstable structure for printing or game engines


I clean and optimize AI generated 3D models so they become more usable for:


games

3D printing

real time rendering

animation workflows

production pipelines


What I improve:


topology cleanup and restructuring

polygon optimization

non manifold error correction

shading and mesh cleanup

UV organization refinement

preparation for game engines or printable workflows


Your optimized model will be easier to work with inside workflows involving Blender, Unity, Unreal Engine, and 3D printing pipelines.


If your AI generated asset looks messy, broken, or impossible to use properly, Ill help transform it into a cleaner production-ready model.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know femi

femi

Real time 3D visualization and Gaussian splatting specialist

  • FromUnited Kingdom
  • Member sinceMay 2026
  • Languages

    English, German, Spanish
Modern 3D workflows are evolving beyond traditional modeling. Real time visualization, scene reconstruction, and immersive rendering are becoming a major part of the future of digital environments. I specialize in creating and preparing 3D scenes for modern visualization workflows, including real-time environments, Gaussian Splatting pipelines, and optimized scene reconstruction. The goal is to create scenes that are not only visually impressive but also efficient and usable for real-time experiences.

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