I will compose loopable video game music


About this gig
We compose original video game music built around your game's world, emotion and gameplay context, from cozy villages and exploration areas to dungeons, combat and boss encounters.
Every package can include a clean seamless loop and game-ready high-quality audio.
We can provide:
- Original custom game music
- Seamless loops
- WAV 24-bit / 48kHz + MP3
- Stems on Standard and Premium
- Alternate intensity versions
- Music for menus, exploration, RPGs, combat, bosses and more
We FMOD-ready delivery as an optional extra
IMPORTANT: Packages are based on musical complexity. A light 4-instrument loop and a full orchestral battle cue are different scopes.
Message us before ordering Standard/Premium or if you need multiple cues.
Get to know Tone Gravity
Video Game Music and SFX
- FromChile
- Member sinceAug 2026
- Avg. response time1 hour
Languages
Spanish, English
My Portfolio
FAQ
What is the difference between Simple, Standard and Complex?
Simple means a small arrangement with roughly 1-4 main musical layers. Standard means a more developed game cue with a fuller arrangement. Complex includes orchestral, boss, cinematic, heavily layered or multi-section music.
Can you make the music loop seamlessly?
Yes. Seamless looping is one of the main purposes of this Gig.
What audio formats will I receive?
WAV 24-bit / 48kHz is the standard delivery. MP3 is also included, and OGG can be supplied on request.
Are commercial rights included?
Yes. You receive a commercial-use license for the game and its associated promotional material. Copyright and composition ownership remains with the composer unless an exclusive buyout is separately agreed.
Are stems included?
Standard and Premium include stems. They can be added to Basic as an extra.
Do you include MIDI or the Cubase project?
Not by default. MIDI can be quoted where appropriate. Source DAW sessions require a custom quote and may not be transferable because of licensed instruments and plugins.
Can you also work with FMOD?
Yes. Basic FMOD setup can be arranged through a custom offer alongside this Gig. For adaptive or interactive music systems, use my dedicated FMOD Gig.
Can you compose several tracks for my game?
Absolutely. Because every cue can have a different complexity level, multi-track OSTs are normally quoted as a custom offer.
Can I send reference music?
Yes. References are strongly encouraged. I will use them to understand mood, instrumentation and direction while creating an original composition.

