I will model low poly game ready 3d assets in blender


About this gig
Welcome to my gig,
Need 3D assets that actually feel ready to drop into your game? That's exactly what I do.
I create low poly, game ready 3D assets and props in Blender, built with clean topology and smooth performance in mind for engines like Unity and Unreal.
Whether you need a single prop or a full set of environment assets, I focus on models that look great and run smoothly, no cleanup needed on your end.
What I offer:
- Custom low poly 3D props, weapons and environment assets
- Clean, optimized topology built for real-time engines
- UV unwrapping and texturing
- Game ready models exported in FBX, OBJ or Blend
What I need from you:
- Reference images or a description of what you need
- Style preference (realistic, stylized or low poly)
- Any specific engine or format requirements
Why work with me:
- Focused experience in Blender 3D modeling
- Clean, optimized assets built to perform, not just look good
- Clear communication and honest timelines
- Revisions to make sure the final asset fits your project
With me, you get more than a model, you get an asset built to work smoothly in your game from the moment it's imported.
Message me your idea and let's bring your project to life.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Tony
Bringing your game ideas to life, from code to art
- FromNigeria
- Member sinceSep 2026
Languages
English, Spanish, French, German, Portuguese
FAQ
What software do you use to create the assets?
I model in Blender, focused on clean, optimized workflows for game-ready output.
What file formats will I receive?
You'll receive your asset in FBX, OBJ or Blend format, whichever fits your project. Let me know your engine or pipeline and I'll match the format accordingly.
Will the asset be truly game-ready or will I need to clean it up myself?
The asset is delivered with clean topology, correct scale and optimized poly count, ready to import directly into your project without additional cleanup.
Do you provide UV unwrapping and texturing, or just the base model?
UV unwrapping and texturing are included depending on your package. The Basic tier covers the model only; Standard and Premium include full UV mapping and texturing.
Will the asset work correctly in Unity or Unreal Engine?
Yes, models are built with real-time engine compatibility in mind, using clean topology and standard export formats that import correctly into Unity, Unreal and most other engines.
What is the typical poly count for your models?
Poly count depends on the asset's complexity and intended use. Let me know if your project needs a strict poly limit and I'll build to that target.
Can you match a specific art style or reference image?
Yes, sending reference images or a clear style description helps me match the look you're going for as closely as possible.
Do I own full rights to the asset after delivery?
Yes, once delivered you receive full usage rights to the asset for your project.
Do you offer rigging or animation?
Rigging is included in select packages. If your project needs animation as well, message me beforehand so I can confirm scope and timing.

