I will develop custom 2d game mechanics in godot

T
tonyhauf
T
tonyhauf
Tony F.

About this gig

So you have a game mechanic in mind but need help to make it?

You're in the right place!


I'm Tony, a programmer and game dev with 10+ years of experience turning ideas into playable prototypes with Godot 4, using GDScript.


I can prototype mechanics such as:

  • Movement controls (e.g, dash, double jump, wall jumping)
  • Interactive objects
  • Complex mechanics (e.g, leveling, physics-based mechanics)
  • Pickups and collectibles
  • Custom systems (e.g, saving system, dialogue system)


What you'll get:

  • Fully Customizable behaviors
  • Easily Expandable systems and mechanics
  • Source code with explanations


But good work requires cooperation! Here is what I need from you.

Pease provide:

  • A clear description of the mechanic you want
  • Any references, drawings, or videos that explain how it should work
  • Your Godot version (4.1, 4.6.2, etc..)
  • Any relevent project files if the mechanic needs to be integrated into your game


If you're not sure whether your idea is suitable for this gig, send me a message before ordering and I'll help determine which package fits it.


Message me so I can start working on your idea!

Get to know Tony F.

Tony F.

Game Developer

5.0(2)
  • FromFrance
  • Member sinceDec 2022
  • Avg. response time7 hours
  • Last delivery1 year
  • Languages

    English, French, Spanish
I am a programmer and video game designer with over 10 years of experience. I have created 100+ prototypes and systems in Godot 4 using GDscript, as well as editor tools for various games. I would be happy to help you code that mechanic or tool you are thinking of!

My Portfolio

Other Game Development Services I Offer