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3D Artist
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3D Artist
ScratchNest • Full-time
Jan 2021 - Mar 2022 • 1 yr 2 mos
Worked as a 3D Artist for a product firm, tasked with creating high-quality 3D assets for product launches, advertisements, and brand visuals. Collaborated with CAD Engineers and Look Development teams to produce accurate renders, ensuring consistency with branding goals. Delivered 17+ production-ready models, optimised for lighting and rendering in Arnold using Maya. Worked on post-production animation tasks using Adobe After Effects, adding polish and cinematic quality to projects. Achieved a consistent track record for delivering visually appealing assets, elevating brand presence and driving successful product launches.