I will build destructible 3d assets with damage states


About this gig
Want realistic destruction in your game?
I create high-quality destructible 3D assets with multiple damage states, designed for real-time performance in Unity and Unreal Engine.
Each asset includes progressive damage stages, allowing smooth transitions from intact to destroyed.
What you get:
Clean low-poly optimized models
Multiple damage states (cracked, broken, destroyed)
Optional debris meshes
Game-ready export files
Consistent visual style
Perfect for:
- Action games
- FPS environments
- Simulation games
- Destruction systems
I focus on performance and realism so your destruction looks dynamic without affecting gameplay.
Contact me before ordering for custom setups or engine integration.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know tosin
Optimizing 3D assets for real time performance
- FromUnited Kingdom
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English, German, Spanish
