I will develop unreal unity game prototype, gameplay features

T
ttobeok
T
ttobeok
DDoVerse

About this gig

I build playable game prototypes and gameplay systems in Unreal Engine 5 and Unity.


WHAT I BUILD

- Core mechanics: movement, combat, interaction, inventory

- Turn-based and real-time battle systems

- UI implementation (UMG / Unity UI)

- Enemy AI and behavior logic

- Animation integration and state machines

- Save/load systems and data structures


WHY ME

- 4 years of professional game development

- Shipped a commercial VR title on Steam as team lead

- I work in C++ and Blueprint, and C# for Unity, not visual scripting only

- You get clean, commented source code you can actually build on


HOW IT WORKS

1. Send me your idea, reference, or existing project

2. I confirm scope, timeline, and price before we start

3. You get progress updates, not silence

4. Final delivery with source code and a short handover note


Art assets are provided by you. I handle programming, systems, and integration.


Not sure which package fits? Message me with what you have in mind and I will tell you honestly what it takes, including if it is bigger than one order can cover.


Get to know DDoVerse

DDoVerse

FullCycle Solo Developer CEO

  • FromSouth Korea
  • Member sinceMar 2025
  • Languages

    English, Korean
I am a full-cycle solo developer capable of handling everything from planning to development, deployment, and operation. I have built real-world SaaS platforms, mobile apps, and game clients/servers, with a strong focus on meeting deadlines and clear communication. My expertise includes AI-based automation pipelines and full-stack development across various engines and frameworks.

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