I will create custom pixel art character sprites and frame animations for games

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Taiwart

About this gig

I produce specialized pixel art character designs and frame-by-frame sprite sheet animations built specifically for indie game mechanics. From micro 8x8 avatars to detailed 64x64 combatants, I deliver assets styled to fit your project's unique visual scale, frame timing budgets, and technical requirements.


Character Styles & Canvas Sizes:


  • 8x8 to 16x16 Micro Scale: Minimalist, high-readability retro sprites for classic handheld styles, overworld maps, or UI icons.
  • 32x32 Standard Scale: Balanced pixel detail designed for platformers, top-down RPGs, and side-scrollers.
  • 64x64 High-Detail Scale: Expressive canvas dimensions allowing complex clothing, equipment, facial features, and fluid weight distribution.


Frame Animations & Usage:


  • Movement Loops: Fluid walk cycles, run strides, dash maneuvers, and idle poses timed to match your movement speed.
  • Combat & State Mechanics: Telegraphed attack swings, projectile releases, hurt reactions, jump/fall states, and knockback/death frames.
  • Engine Integration: Delivered as uniform grid sprite sheets with pixel-precise pivot alignments, drag-and-drop import into Unity, Godot, GameMaker, Unreal.


Please send a message before ordering thanks.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Taiwart

Taiwart

Pixel Art and Game Animation Specialist

  • FromNigeria
  • Member sinceOct 2026
  • Languages

    English, French, Spanish, German
Hi I'm Taiwo, I focus is building clean, high-quality pixel assets across classic 8-bit, 16-bit, 32-bit, and 64-bit retro styles for custom characters, portraits, avatars, or detailed NPCs, I design every asset to match your game's visual identity. From micro 8x8 sprites up to full 64x64 canvas designs, I handle core character needs alongside fluid motion like walk cycles, attacks, idle loops, and damage frames delivered engine-ready as sliced PNG sprite sheets, GIF, or source files for Unity, Godot, GameMaker, and Unreal. DM with your character ideas and let's build your project together.

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