I will create low poly, game ready 3d characters and props for unity, godot and unreal

T
twarren890
T
twarren890
AlexanderWarren

About this gig

Howdy, I'm Alexander, I specialize in custom 3D character modeling and props, optimized for real-time engines and built specifically for Unity, Godot and Unreal Engine ready to drop straight into your project.

Services I offer:

  1. 3D character modeling
  2. Game ready 3D props
  3. Low poly 3D models
  4. Stylized game assets
  5. PBR texturing
  6. UV unwrapping
  7. Topology optimization
  8. Retopology
  9. Game asset optimization
  10. Unity ready assets
  11. Godot ready assets
  12. FBX and GLTF export setup
  13. Material setup
  14. Collision mesh setup
  15. LOD optimization, etc

I can create:

  1. Characters
  2. Weapons
  3. Furniture
  4. Sci-fi props
  5. Fantasy assets
  6. Environment objects
  7. Survival game assets
  8. Stylized low poly props
  9. Mobile optimized assets

Supported workflows:

  1. Unity game assets
  2. Godot 4 assets
  3. Blender workflow
  4. PBR materials
  5. FBX / OBJ / GLTF export
  6. Real-time optimization
  7. Low poly workflows

Every asset is built with real-time performance in mind, not just visual polish. Whether you're an indie dev, a solo game jam entrant, or a small studio, you get assets that look great and run great no bloated topology, no wasted texture memory.

Message me before ordering if you have a specific concept, poly count target, or engine version

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know AlexanderWarren

AlexanderWarren

professional program developer focused on building efficien

  • FromUnited Kingdom
  • Member sinceMar 2026
  • Avg. response time1 hour
  • Languages

    English
Hi, I’m Thane, a professional 3D and 2D game developer specializing in creating immersive, high quality game experiences. I help individuals, studios, and startups turn their game ideas into polished, playable realities. With solid experience in gameplay mechanics, environment design, and system development, I focus on building games that are smooth, optimized, and visually engaging. Whether you need a prototype, full game development, level design, or custom mechanics My goal is not just to build your game, but to help you create something that stands out in today’s competitive market.