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I will build or fix unreal engine blueprint systems

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Jason Brice

About this gig

I will help you build, fix, or improve Blueprint systems in Unreal Engine.

Im an Unreal Engine developer specializing in Blueprint gameplay systems, MetaHuman integration, and cinematic workflows. My background includes award-winning work in trailer production and audio engineering at Buddha Jones, and I now focus on building scalable Blueprint systems for games and interactive projects.

I can help with:

Fixing broken Blueprint logic

Building gameplay mechanics and systems

Character and animation Blueprint setup

MetaHuman integration

Cinematic triggers and sequencing

Blueprint debugging and optimization

Whether you're building a prototype, expanding gameplay systems, or fixing a bug, I can help get your Unreal project working smoothly.

Please contact me before ordering so we can review your project needs.

Get to know Jason Brice

Jason Brice

Unreal Engine Developer Blueprints Cinematics Game and Movie Trailers

  • FromUnited States
  • Member sinceMar 2026
  • Languages

    English
I’m an Unreal Engine developer specializing in Blueprint systems, MetaHuman characters, gameplay mechanics, cinematic sequences, and game audio. Earlier in my career I co-founded Buddha Jones, one of the largest motion picture trailer advertising agencies in the industry. Today I build character systems and real-time experiences in Unreal Engine, including projects connected to AKU and other character-driven IP. Blueprint systems, gameplay prototypes, MetaHuman setup, cinematics, sound design, audio engineering, debugging, and Unreal consultation.

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