I will create realistic aaa 3d characters for games, animation, and cinematics

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Ushie A

About this gig

Looking for realistic, production ready 3D characters or assets for games, cinematics, or animation? I create high quality models with clean topology, optimized geometry, and detailed PBR textures that integrate smoothly into modern pipelines.


Every project begins with understanding your concept and collecting the right references. I build the base model, refine high resolution details, create clean UVs, and produce realistic PBR materials before preparing the final assets for your preferred workflow.


Software I use:

  • Maya
  • Blender
  • 3ds Max
  • ZBrush
  • Marvelous Designer
  • Substance Painter


You will receive:

  • Game ready low poly model
  • High quality PBR textures
  • Clean UV mapping
  • Optimized geometry
  • FBX, OBJ, BLEND and other requested formats


I focus on quality, accuracy, and efficient workflows to deliver assets that are ready for games, animation, Unreal Engine, or Unity.


Please send me a message before placing an order so we can discuss your projcect and choose the best approach.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ushie A

Ushie A

HIGH QUALITY 3D ANIMATIONS

  • FromChile
  • Member sinceApr 2025
  • Avg. response time1 hour
  • Languages

    English, Arabic, French, Spanish
I specialize in creating realistic and cartoon 3D characters, game ready models, and high quality animations for games, cinematics, and interactive projects. Form character modeling and PBR texturing to rigging and smooth gameplay animations, I deliver assets built for modern production pipelines. I work with Blender, Maya, ZBrush, 3ds Max, Substance Painter, Unity, and Unreal Engine to create reliable and polished results that bring every project to life.