I will create realistic aaa 3d characters for games, animation, and cinematics


About this gig
Looking for realistic, production ready 3D characters or assets for games, cinematics, or animation? I create high quality models with clean topology, optimized geometry, and detailed PBR textures that integrate smoothly into modern pipelines.
Every project begins with understanding your concept and collecting the right references. I build the base model, refine high resolution details, create clean UVs, and produce realistic PBR materials before preparing the final assets for your preferred workflow.
Software I use:
- Maya
- Blender
- 3ds Max
- ZBrush
- Marvelous Designer
- Substance Painter
You will receive:
- Game ready low poly model
- High quality PBR textures
- Clean UV mapping
- Optimized geometry
- FBX, OBJ, BLEND and other requested formats
I focus on quality, accuracy, and efficient workflows to deliver assets that are ready for games, animation, Unreal Engine, or Unity.
Please send me a message before placing an order so we can discuss your projcect and choose the best approach.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Ushie A
HIGH QUALITY 3D ANIMATIONS
- FromChile
- Member sinceApr 2025
- Avg. response time1 hour
Languages
English, Arabic, French, Spanish
FAQ
Which file formats will I receive?
I can deliver FBX, OBJ, BLEND, GLB, STL, MP4, MOV, and other formats required for Unity.
Can you create custom game assets for my project?
Absolutely. I can create individual assets, complete character models, props, weapons, vehicles, environment objects, ad other game ready assets tailored to your project.
Which software do you use?
I work with Blender, Maya, ZBrush, 3ds Max, Substance Painter, Marvelous Designer, Unity, and Unreal Engine, depending on your project requirments.
Can you create realistic and stylized 3D characters?
Absolutely. I create both realistic and stylized characters, props, and game assets while maintaining clean topology, optimized geometry, and high quality PBR textures.

