I will texture your 3D assets with the highest attention to photo-realistic detail. Using a combination of Photoshop, Illustrator, and Substance Painter, textures will be created according to the industry standard PBR (Physically Based Rendering) workflow.
Game dimension
3D
Style
Realistic
File format
PNG
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know valdudes
valdudes
FromUnited States
Member sinceJun 2020
Languages
English, Spanish
3D texture artist in the gaming industry, specializing in developing aircraft for flight simulation. My most recent projects have been for FlyJSim, creating the interior and exterior textures for the 727 series, 737, and currently working on the DASH-8 Q400.