I will optimize vrchat avatar performance, reduce quest rank and fix errors


About this gig
Performance fixes for VRChat avatars get your avatar under Quest limits, faster to load, and free of common performance errors
What I Offer:
- Avatar performance rank optimization (Poor Good/Excellent)
- Quest download size reduction
- PhysBone count & limit fixes
- Polygon count reduction (retopology)
- Texture atlas & compression optimization
- Material/shader count
- Mesh combining & cleanup
- Bone count optimization
- Draw call reduction
- Dynamic bone to PhysBone conversion
- Broken toggle/animation fixes
- Unity build error troubleshooting
- Avatar 3.0 upgrade from older SDK versions
- Expression menu cleanup
- Parameter memory optimization
- Quest compatibility conversion (PC-only to Quest-ready)
- File size reduction without visible quality loss
- Upload error diagnosis & fixes
- Before/after performance rank comparison
- Testing video confirming fixes
Why Choose Me:
- Deep familiarity with VRChat's performance ranking system
- Fixes root causes, not just symptom patches
- Clear before/after performance report included
- Fast turnaround on diagnostic work
- Tested in-game before delivery, not just in Unity
Send your Unity project file and current performance rank before ordering so I can scope the fix accurately
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know valion
professional lego moc designer
- FromUnited Kingdom
- Member sinceMar 2026
- Avg. response time1 hour
Languages
English
FAQ
What performance rank can you realistically get me to?
Depends on the avatar's current state — I'll give an honest estimate after reviewing your project, not before.
Do you need the original Unity project, or just the FBX?
The full Unity project with source files — optimization can't be done from an exported file alone.
Can you fix errors without changing how my avatar looks?
Yes, that's the priority — visual changes only happen if needed to hit a target rank, and I'll flag those first.

